Author Archives: Kuronoa

Project Diva f Now Available On PSN

The Vita version of Project Diva f has just arrived on March 4th and is coming very soon to Europe on the 12th.  The price will be $29.99 and will support the DLC cross-buy promotion, meaning if you bought DLC for the PS3 version you can re-download them for your newly bought Vita version!

Aaron Webber, Associate Brand Manager at Sega, posts regularly on the Sega Forum’s Project Diva section as RubyEclipse to help answer questions about this release.  Of what is known so far, all of the game’s DLC (extra songs, Snow Miku and extra characters) will be under $20 total if you have not bought them for PS3 previously.  The Vita exclusive AR (Augmented Reality) mode feature has been kept and information about how to use the feature on this digital release will be shared later.  The Augmented Reality feature allows you to place Hatsune Miku anywhere you want in the real world with AR markers and she will pose and perform songs.  You can freely take pictures in this mode as well.

Project Diva F on PS3 was as enjoyable as it was challenging, hopefully Miku can make more friends with the localized Vita version.  Convince Sega to release more games like the Project Diva series by supporting the game on any platform and spread the word!  After all, Project Diva F 2nd will release later this month in Japan, and Sega has more games planned for the Vita such as Phantasy Star Nova.

Project Diva f Release Date and Price Confirmed

Some time ago we posted news about the release date for Project Diva f on the PS Vita, which was confirmed to be sometime in March. Sega has now revealed the exact launch date and the price for the game on their official blog.

Project Diva f will launch March 4th in North America and March 12th for Europe. The game will be available on PSN at a price of $29.99. While the game itself won’t have a Cross-Buy option (meaning that if you own the game for PS3, you’ll have to buy it again to play it on the PS Vita), Sega did reveal that the game will be getting a DLC Cross-Buy Promotion. This means that buying the Snow Miku 2013 or the Extra Character Modules DLC for either the PS3 or the PS Vita version of the game automatically makes the DLC available for the game on both platforms. It’s a nice touch, and it gives people a reason to buy the game again for the PS Vita even if they already own it on PS3.

In one of our previous articles we questioned whether or not Sega would release the game at a competitive price point. At $29.99, the answer to that question seems to be yes. Combined with the Cross-Buy promotion, Sega seems to have made a genuine effort to make the English PS Vita version worth buying despite the long wait for the game. Now it’s up to all the fans out there to support the release to convince SEGA to bring over Project Diva F 2nd and other PS Vita games to the West! Will you be buying the game? Let us know in the comments!

Project DIVA f coming this March on PSN

hatsune-miku-vita

Mark your calendars Vita and Project DIVA fans!  SEGA has announced on their blog the release date for Project DIVA f to be sometime in March.  Pricing is still to be announced, but hopefully it is fair enough to encourage newcomers to the game and for any double dippers among those who bought it for PS3 already.

Mentioned on our Project Diva F 2nd page, show your support to convince SEGA to localize Project Diva F 2nd and to help the Vita remain a viable platform for publishing in the West.

A glimpse of SEGA in 2014

2014 is here, anyone excited for what SEGA may bring us?  Maybe sequels to our favorite series such as Jet Set Radio and Streets of Rage?  Hey it could happen.  It is worth having some hopes and dreams remain.

For what does exist, SEGA Japan already have a promising and strong lineup.  While Segalization covers a range of campaign titles, ANYTHING from SEGA is fair game and a welcome sight.  To summarize most of the games:

Uta Kumi 575 | Releasing in January for Vita.  In this rhythm game players must fill in the missing lyrics, done in haiku.  It’ll be story driven, which may not make this game import friendly.

puyopuyotetris

A crossover nobody expected.

Puyo Puyo Tetris | Releasing in February for 3DS, Vita, PS3 and Wii U.  The game is a cross-over of two puzzle franchises, Puyo Puyo and Tetris. Beside a Classic Puyo Puyo and Classic Tetris Mode, it also features a Versus mode where one player plays Puyo Puyo on one side and the other player plays Tetris on the other side. Unfortunately the Puyo Puyo games haven’t seen a release in the West since 2005/2006 with Puyo Puyo Fever, but maybe the popularity of Tetris will give this game a better chance of being released in the West.

Yakuza Ishin | Releasing in February for PS3 and PS4.  We have more info about Yakuza Ishin on this page.

Project Diva F 2nd | Releasing in March for PS3 and Vita.  Another campaign title.  See here for info.

segarion

Segarion from Hero Bank. His body uses Rent A Hero, helmet is Opa-Opa and armor made up of SEGA consoles and accessories.

Hero Bank | Releasing in March for 3DS.  An action RPG where the main character has a billion yen debt and pays it off by fighting combatants in virtual arenas.

Initial D Perfect Shift Online | TBA for 3DS.  A free to play game based on the popular racing anime/manga series. Instead of featuring traditional racing gameplay, players aren’t actually in control of the car but only need to shift at the right moment. The game also features vehicle customization. Toshihiro Nagoshi, known for the Yakuza games, is in charge of the title.

Phantasy Star Nova | TBA for Vita.  Another campaign title.  See here for info.

SEGA West is bringing over Project Diva f on Vita, however other plans are still vague. For any other related news we’ll be sure to cover it.

So, Who Makes the Games We Want?

Never any harm to brush up on developers for our requested SEGA Japan games. SEGA attracts a wide range of companies that not only work on new franchises but team up for some of our favorite sequels.

Phantasy Star Online 2 is from the same Sonic Team staff as Online 1 and Universe, but Phantasy Star Nova is from Tri-Ace. The first title by them is Star Ocean, one of Enix’s (and now Square-Enix) most successful Action RPG franchises. The team was formed after a dispute during Tales of Phantasia’s development under a different company: Wolf Team (El Viento, Granada). With Enix, Tri-Ace also developed Valkyrie Profile, an innovative and much sought out 2D RPG. After Star Ocean: The Last Hope, Tri-Ace moved away from Square-Enix and worked with Konami for Frontier Gate and SEGA for Resonance of Fate. Unfortunately, Resonance of Fate was the only post Square-Enix title to be localized at the moment.

WildArmsJP

Japanese cover for Wild Arms.

Another veteran is Valkyria Chronicles III developer Media.Vision.  A Playstation native since the very beginning of the brand, literally.  Media.Vision’s first title was Crime Crackers, a launch title for the console. It was a mix of early first-person shooters and RPG elements. Media.Visions’s biggest franchise is Wild Arms. One of the early must-have RPGs on the console and it also won a fanbase for the franchise often being inspired by Wild Western themes, with Wild Arms 4 a notable exception. Later on the developer moved on to other console brands such as creating Sneakers for XBOX and Chaos Rings for iOS. Aside from development they’ve worked on CG and background art for Atlus and SEGA with games such as Trauma Team, Shin Megami Tensei: Strange Journey, and Sonic Storybook games. After Valkryia Chronicles III, they’ve continued to make Shining Ark on PSP and used similar battle system concepts.

The original Valkyria Chronicles developer is of course SEGA WOW. This in-house Sega team exists now after a long history of restructuring and re-branding. The SEGA WOW you know of today was a merging of original WOW (House of the Dead III, SEGA GT) and Overworks (Skies of Arcadia, Shinobi PS2, Sakura Wars on Dreamcast). Overworks itself was originally CS R&D2, the original devs behind Saturn Sakura Wars. The original game was one of the Saturn’s biggest titles in Japan for its merging of dating sim and strategy; the franchise was marketable outside the games too thanks to real musical theatre shows and anime adaptations. Red Entertainment co-worked on the franchise. The company has a long history and has worked with all sorts of well known publishers: Hudson with Gates of Thunder and the Tengai Makyou series, Taito with Bujingai, Atlus with Thousand Arms, Nintendo with Fossil Hunters, Idea Factory with Record of Agarest War and SEGA for Tempo, Gungrave and Blood Will Tell.

NagoshiThrone

Nagoshi on his throne.

There are other games people want to see in the West that were internally made. Top respects to the Yakuza franchise from Toshihiro Nagoshi and the Ryu ga Gotoku Studio. Nagoshi used to work in Amusement Vision (Super Monkey Ball, F-Zero GX) within Sega as well as on older titles like Daytona USA and Spikeout. This particular studio worked on Binary Domain, an overlooked third-person shooter. He recently became a company director at the newly bought Atlus.

Like Nagoshi, Project Diva producer Makoto Osaki has just as impressive of a resume. Osaki worked with AM2 for games such as Daytona USA 2, OutRun 2, Virtua Fighter series and the infamously cancelled Propeller Arena. While the PSP games were made by Dingo (now involved with Persona 4: Dancing All Night), the staff involved with the arcade game took helm for F and F 2nd as well as the 3DS franchise branch Project Mirai.

Whew. Anyone still with me? I’ve come across people who get confused or don’t know much about who makes their games. I myself at times get surprised by staff involved and get interested in series for it. Knowing all this, what franchises mentioned have you played?