Tag Archives: Hatsune Miku: Project DIVA X

New Trailer for Hatsune Miku: Project DIVA X Features More of the Game’s Songs

SEGA has released another trailer for Hatsune Miku: Project DIVA X, showing gameplay for another set of songs that will be featured in the game. These are, in order of appearance:

  • “Nounai Kakumei Girl” (“Mental Revolution Girl”) by Maretu
  • “Ai no Uta” (“Love Song”) by LamazeP
  • “Mrs.Pumpkin no Kokkei na Yume” (“Mrs. Pumpkin’s Comical Dream”) by Hachi
  • “Renai Yuusha” (“Love Hero”) by 40mp

You can take a look at the video below! The game is scheduled to be released on March 24 in Japan on PlayStation Vita, and later that year for the PlayStation 4. So far no announcement has been made regarding a release of the game in the West. For our article on the previous song trailer, visit this link.

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SEGA Reveals First Teaser TV Commercial And PS Vita Boxart for Project DIVA X

SEGA has posted a (very short) teaser TV commercial for Project DIVA X on their Youtube channel. It features the song “First Sound” by almo. You can watch the teaser below. At the same time, SEGA also revealed the boxart for the PS Vita version. As usual, the illustration for the boxart was done by KEI (who also created the original illustrations for the Sega Hard Girls). The Arcade Aime card included as a preorder bonus will be also using the same artwork. You can take a look at them here:

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SEGA Releases More Project DIVA X Gameplay Details, Songs and Modules

SEGA have posted another update on their official SEGA feat. HATSUNE MIKU Project website. Here’s a complete overview of all the details!

We explained the five different areas, each having their own element, in the game’s Live Quest mode in the previous update. In short, there are five areas/elements: “Neutral”, “Cute”, “Cool”, “Beauty” and “Chaos”. You advance through these areas by clearing quests, which in turn means playing the rhythm game.

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New Songs and “Live Quest Mode” Details for Hatsune Miku: Project DIVA X

A few days ago, SEGA revealed more details on Hatsune Miku: Project DIVA X‘s Live Quest Mode, along with five new songs that will be included in the game. The game’s “Live Quest Mode” contains five different areas, each based on one of these different elements:

The game’s rhythm game tracks are divided among these different areas, and are also linked to the element of their area. For example, of the three songs that had been announced earlier, the song “Ren’ai Saiban” is linked to the “Cute” area, while “Raspberry Monster” and “Strangers” are linked to the “Cool” area. On their SEGA feat. Hatsune Miku website, Sega explained how the elements influence the gameplay in more detail. Read on to learn more!

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More Project DIVA Future Tone and Project DIVA X Details From TGS

At their “Sega feat. Hatsune Miku Project” panel at the Tokyo Game Show, Makoto Osaki (producer for Project DIVA Arcade) and Hiroshi Utsumi (Project Manager for the Project DIVA series) revealed a bit more information on the upcoming Project DIVA X (PS Vita and PS4) and Project DIVA Future Tone (PS4).

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Project DIVA X and More Hatsune Miku News From Magical Mirai 2015

The recent Magical Mirai 2015 event had a playable demo of Project DIVA X available, which allowed the fans to gain a bit more insight in the game’s new features. The random module drops during Chance Time we talked about in an earlier article happen while the song is being played, and not only that, but the characters can actually switch to the new module instantly while the songs is still playing. In the older Project DIVA games, modules were obtained only after the song was finished (either as a reward for meeting certain conditions, or by purchasing them with in-game Diva points). Interestingly, NeoGAF user ATXAlchemy mentioned getting a module drop even when he/she failed the Chance Time.

The Link Scratches from Project DIVA F 2nd apparently weren’t in the demo (although the regular Scratch Notes were). Link Scratches were a controversial addition to F 2nd since they required players to play the song at least once to memorize their rhythm, something which the veterans of the series disliked as it often ruined their attempts to Perfect a song on their first try. It remains to be seen whether or not Sega will be bringing them back in Project DIVA X.

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Project DIVA X Introduces Quest Mode and Rush Notes

The latest Famitsu has revealed a bit more info on Sega’s recently announced Project DIVA X. Aside from the Free Play mode where you play the regular rhythm game, the game will now also feature a new Quest Mode. In this Mode, you will be able to take up quests from five different areas. Clearing these quests is done by raising your “Voltage”, which is visible in the first and only screenshot of the in-game UI below. Apparently completing these quests will “fill” the area they originated from, and Miku and the other Vocaloids will grow stronger as a result. In this mode, you’ll also get conversations between the characters after completing certain quests. Judging from this information, it seems like the Quest Mode may bring a bit of an RPG element to the franchise.

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Hatsune Miku: Project DIVA X Announced for PS Vita and PS4!

Sega has announced the next Project DIVA game called Project DIVA X for the PS Vita and PS4! The game will be released on March 2016 for the PS Vita and in Fall 2016 for PS4 in Japan. You can visit the official website for the game here. Given the success of the recent Project DIVA F games and the fact that the game is being released on PS4, there should be a good chance that the game will be localized. It should also be interesting to see how the developers will handle the difference in performance between the PS Vita and the PS4. Perhaps the fact that they’re not aiming for a simultaneous release may have something to do with this. Personally, I hope that the game will finally support 60fps on the PS4. You can watch the first trailer below!

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