Tag Archives: Playstation 3

More Yakuza 5 Release Details From Sega’s Live Stream!

UPDATE: The archive of the stream can be viewed here.

Sega of America held a Yakuza 5 live stream today, where Sega PR Representative John Hardin and Localization Producer Sam Mullen showed a bit of what the game has to offer. Playing as Kiryu and Shinada, they showed the game’s combat, visited a hostess club, participated in karaoke, drove people around in a taxi, raced against a chicken (yes, that’s indeed in the game), … Suffice to say, there’s a ton to do in the game, and at the price it’s being sold it’s really a bargain. They also tried to give answers to questions from viewers, and I compiled a few of the answers they gave here:

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New Yakuza 5 Screenshots and Character Descriptions

Sega has released a bunch of Yakuza 5 screenshots, giving us a look at the English version of the game, along with character descriptions of the game’s five main characters. You can find the images and character info below!

Yakuza 5 is scheduled to be released on PS3 later this year, probably in November, as a digital download on Sony’s PlayStation Network. The game is currently available for preorder on the US PlayStation Network, but not yet on the EU PlayStation Network.

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Odin Sphere: Leifthrasir 2nd Trailer and TV Commercials

Atlus has uploaded a new trailer for Odin Sphere: Leifthrasir, after completing a series of character trailers on Youtube.

The new trailer gives you a quick tour of what the game is about, as well as another look at how you upgrade your main abilities such as Psypher Skills. Odin Sphere: Leifthrasir will not only feature remastered grahics, but will also revamp and rebalance the gameplay. Those who preorder the Japanese version of the game will receive a hard cover art book.

Odin Sphere: Leifthrasir will be released on January 14, 2016 in Japan on PlayStation 4, PlayStation 3, and PS Vita. Atlus is bringing the game to the Americas, however no release date is given at this time.

You can watch the new trailer below.

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Yakuza 5 English Localization Back on Schedule, Comments on Release Window

It’s been a while since we’ve heard updates on Yakuza 5‘s localization. Sega of America recently took to their blog to offer some words on its progress. It turns out that the localization team encountered a particularly strange type of text replacement issue with the game’s script, forcing them to pore through the game’s source code. Having since rectified the issue, the localization is back on track.

When the blog entry was initially posted, it mentioned a possible release window of mid-November (hoping to avoid the release date of December 31st suggested on some preorder venues) and was reported on such outlets as Gematsu. That suggestion has since been removed from the Sega blog post, which now reflects a promise to share more details as they become available.

Sega fansite Sega Nerds contacted Sega to ask for a comment on why the release schedule had been removed. We’ve reproduced the comments from Sega Nerds’ writeup below:

However, soon after it was published, the post was edited, removing any mention of the mid-November release window. We reached out to SEGA and received some clarification for why it was removed.

SEGA PR rep John Hardin explained that the release date was removed because SEGA was worried people would take the language too specifically and that it would be able to release Yakuza 5 in that time frame if everything goes to plan.

He reiterated that SEGA still hopes to release the game in mid-November but is non-committal on the date.

So at the moment, it appears there isn’t much else to say about the release window for Yakuza 5. We should find out more in the future.

Credit goes to the above-mentioned Gematsu article for reference of the previously-existing release window comment, and to the above-mentioned Sega Nerds article for the words provided on the changing of the Sega blog entry.

New Odin Sphere: Leifthrasir Character Trailers for Velvet and Oswald

Atlus has posted the remaining playable character trailers for Odin Sphere Leifthrasir, featuring Velvet and Oswald. If you missed the other trailers, take a look at our previous articles for the Gwendolyn’s video and the Cornelius and Mercedes video.

The first trailer features Velvet, who is the surviving princess of the destroyed kingdom of Valentine. After fleeing from her kingdom, she became known as the “Forest Witch”. Her role in the story involves piecing together prophecies and preventing the end of the world. She dislikes her father, Odin, because of his actions leading to the death of her mother. The second trailer features Oswald, who serves the Fairy Kingdom of Ringford and is a human adopted by the Fairy Queen’s nephew, Melvin. He is seen as a Shadow Knight who places little value on his life.

Odin Sphere Leifthrasir will be released on January 14, 2016 in Japan and somewhere in 2016 for the Americas on PlayStation 4, PlayStation 3, and PS Vita.

You can watch the two videos below!

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New Odin Sphere: Leifthrasir Character Trailers for Cornelius and Mercedes

Atlus has posted new trailers for their upcoming remake Odin Sphere Leifthrasir. After the Gwendolyn trailer released earlier, we now get two additional character trailers. These feature Cornelius and Mercedes, respectively the main character of the second and third chapter of the game. Cornelius is the Prince of Titania and in love with princess Velvet. However, they both have family members disapproving of their love, leading to Cornelius being turned into a creature called “Koopa”. The second trailer features Mercedes, Princess of Ringford, who must assume leadership over her nation when her mother dies in battle. She must then lead them into battle against the Demon Lord Odin, the one responsible for killing her mother. You can watch both trailers below.

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Ignition Tatsuya

Tatsuya Shiba Trailer for Dengeki Bunko: Fighting Climax Ignition

Sega has released a special trailer for Tatsuya Shiba’s introduction to Dengeki Bunko: Fighting Climax Ignition. He’s a very well-known character in his own regard and a rather high-profile addition to the cast. Initial impressions of the character from players and careful study of the game seem to suggest that he’s quite strong relative to the other playable cast members. As it is, he can be revived once his health bar is depleted (although only with a small amount of health restored.) Impressions of the character can change over time, but it is funny to note this considering how the character is regarded as absurdly powerful within his source material (The Irregular at Magic High School.)

Continue reading to check out the trailer!

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Pairon VS Ryuga Blade Arcus EX

Blade Arcus from Shining EX Console Release Will Not Have Online Play

The official product page on the Blade Arcus subsection of Sega’s Shining website now lists Blade Arcus from Shining EX as 1-2 players but offline only. It’s a rather quiet and sudden revelation and it’s only recently coming to light.

Word started to spread earlier today when a fan-run Japanese Twitter account dedicated to Blade Arcus news claimed the absence of online play for Blade Arcus from Shining EX. There is a Japanese Shining PR Twitter account, but it made no public statements on online play (or the lack thereof.)

While the experience of online play can greatly vary for fighting games, omitting online play altogether is to be a part of a distinct minority as fighting games go nowadays. For those who would opt to import the game, this course of action suddenly becomes a lot less attractive since it is possible that not many prospective buyers will be within proximity to each other. Online play will also allow people to challenge others across great distances, including skilled players from Japan.

At the end of the day, we’re at the point nowadays where both offline and online play are taken as foregone conclusions for healthy fighting games with the aim of developing a following.

Credit for this featured image goes to this Famitsu article.

Dengeki Bunko: Fighting Climax Now Available in the US and EU!

SEGA’s 2D fighting game Dengeki Bunko: Fighting Climax has been released today in the US and the EU on PS Vita and PS3! The PS3 version costs $39.99 / €39,99 and the PS Vita version costs $29.99 / €29.99, and cross-save between those two platforms is supported. The game includes 14 playable characters and 23 assist characters, most originating from various Dengeki Bunko novels but also some from Sega franchises such as Virtua Fighter and Valkyria Chronicles. The game also has several SEGA themed stages, such as a NiGHTS: into Dreams stage. Being a 2D fighting game, online multiplayer is of course supported as well.

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DFBCI Kuroko Uihara

Dengeki Bunko: Fighting Climax Ignition Adds Shirai Kuroko and Kazari Uiharu

At Akihabara’s Dengeki Bunko Fall Festival, new characters for Dengeki Bunko: Fighting Climax Ignition were revealed: Shirai Kuroko (playable) and Uiharu Kazari (support) from the A Certain Magical Index and A Certain Scientific Railgun. The announcement was teased leading up to the event by Sega.

Kuroko is the best friend of the other playable Index/Railgun representative Misaka Mikoto, and possesses the Teleportation Esper ability. Uihara is Kuroko’s friend, and she possesses the Thermal Hand Esper ability. They’re both in “Judgment”, a student-based law enforcement organization. In the image above, both Kuroko and Uihara are on the right side of the screen, with Kuroko closer to the center.

Dengeki Bunko: Fighting Climax Ignition releases for Japan on the 17th of December for Vita, PS3, and PS4. So far four new playable characters have been announced for Ignition. There’s no word on whether or not more will be joining.

Credit to this Dengeki Online article for breaking the news and for the featured image. And thanks to fellow Segalization contributor Kuronoa for the explanation on these newly revealed characters.